Get to know me!
I'm a Visual Computing engineer (MSc Computer Science) and Unreal Engine developer based in Zurich, Switzerland. I currently work as a software engineer at Precitec Vision, focusing on real-time computer vision and industrial inspection systems. I have also designed and contributed to multiple interactive 3D and simulation-based software projects. On the side, I work as a digital artist specialising in character rigging, 2D/3D animation, and game design.
I'm always looking for new challenges, feel free to contact me:
GitHub